Alexis Kennedy and Lottie Bevan co-founded Weather Factory in 2017. Their innovative company creates interactive narrative games that deviate from the typical mainstream offerings. Marc Gagne, a full stack developer with a Master’s in Computer Science, is a long-term member of the Cultist Simulator gaming community. Gagne joined Weather Factory soon after its inception to work on Cultist and to lend his coding skills to a long-term experimental project that is now under way.

Lottie Bevan is the game producer for Weather Factory products. The company also employs the talents of several freelance game designers and graphic artists, including Martin Nerurkar, Catherine Unger, Clockwork Cuckoo and Sarah Gordon. Maribeth Solomon is an Emmy-nominated composer who writes the music tracks for the gaming software that Weather Factory develops.

Alexis Kennedy is the game designer who created Cultist Simulator, a Lovecraft-style game of apocalypse and yearning in a dysphoric future. Alexis Kennedy also created Fallen London, Sunless Sea and Dragon Age: The Last Court. One of his current projects, Book of Hours, is a non-combat puzzle RPG that is set in an occult library where a raging fire has destroyed most of the book collections and killed the librarian. The player’s task is to rebuild the ancient collections by restoring and purifying the books. Book of Hours is still under development and its date of release is as yet undetermined.

Cultist was nominated for two British Academy Awards for Game Innovation and Best Debut Game. It received the 2018 Emotional Games Award for Best Game Design and won 2015 Develop: Star Awards for Best Innovation, Best Game Design and Best Microstudio. Cultist Simulator runs on Windows, Mac, Linux, iOS and Android platforms. The game is available for PC from Steam, the Humble Store, itch.io and GOG. The mobile version can be downloaded from Google Play and the App Store.